About Me
I'm Diego Machado, an end-to-end 3D artist focused on character creation, product visualization, architectural rendering, and game development.
From concept to final composition, I deliver photoreal renders and real-time in-engine results
I care about clean topology, readable materials, and storytelling. When I'm off production, I share tutorials and breakdowns on YouTube.
Technical Skills
BlenderGodotDaVinci ResolveHard SurfaceSculptingRetopologyTexturingRiggingAnimationComposition
